The Mandalorian: Ashes of the Empire
3D game built from scratch in 4 months using our own custom c++ game engine.
I worked in the development of the particle system in the game engine using c++.
HUB & NPCs
I developed systems for the HUB using c# such as NPCs spawn system in random spawn points.
On each game, the NPCs will spawn in different positions with correct animations and everything set up.
I worked in the skill tree system to allow the players to but power-ups that increase their skills such as health, damage, speed, etc.
Vehicles & Turrets
I coded the movement and rotation of all the vehicles and turrets in the game.